It has it's own risks, but they can be avoided much easier. The difference is that it doesn't set quantity to 0, breaking the weapon until you quit(do not save if you screw up or the 0 quantity will stick).įor multiple copies(or even just 1) equip the same parts on everyone(atleast a second unit or another hand/shoulder), but make sure to leave atleast one unit still keep the item equipped, otherwise you can't fix the item by reverting to the original id. Going to setup and unequipping the weapon/part adds the part the ID says it should be to your inventory. Maybe throw in a re-worked VR dungeon like 5 had.Ĥ and 5 already look great, even by today's standard, having played them both recently I can confidently say that they look better due to the art style than some games released -now-.Modifying weapons/part ID in pilot status also effects every instance of that weapon. Kind of what the DS port of FM1 did, adding a bunch of Mobile Armors and Characters from future games in it for people to play with. If 4 gets a port/remaster I'd absolutely want parts and new missions/maps over graphics, hell, even with cheats those parts are completely unobtainable. The -sheer- amount of parts that are locked to enemies only. I'd much rather take cut/added content than graphical upscaling. Ppl generally assuming the translations are faulty anyways. Is the 4k PC upgrade graphics that makes these remakes worthwhile. Is not a translation that matters that much. i wont spoil it but just know that its basically a love letter to the entire franchise i DID get a fan translation of 5 and its GLORIOUS. Originally posted by daniel541984:same here.
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